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Powers and Loadout....and playstyle!

This build revolves around freezing/ immobilizing/ stunning things and then killing them!  As a CW its important to also keep mobs stunned and dazed while burning down the enemies.  Your encounters should look like this: Conduit of Ice in tab, followed by Icy Terrain, followed by Sudden Storm, followed by Steal Time.  Why you ask?

 

Conduit of Ice - Damage is increased by 5% for every stack of Chill on the target.  Since you are always refreshing the stacks this comes out to a nice dps boost

Icy Terrain - Freeze the ground your enemies stand on! The best part?  Adding Chill to enemies while who stand on it!  Enemies who are at 6 chill stacks or who reach 6 chill stacks will freeze.  This is great for immobalizing groups of dungeon trash as you burn the targets down with no resistence. 

Sudden Storm - A nice dps boost and applies 5 stacks of chill on every target it hits, assuming they are not already frozen.  Quick, easy, and increases DPS

Steal Time - Adds arcane mastery stacks, slows your enemies and adds a stun at the end.  Great for keeping mobs dazed while they are burned down.

 

Now onto Dailies!!

 

Icy Knife - Nothing personifies a wizard of destruction more than summoning a giant knife made of ice and slamming it into your enemy!  This leaves them prone for a brief second, and adds 3 stacks of Chill.  In addition once this power reaches level 3 or even 4 (GASP!!) it does devastating amounts of dps.  I have personally crit hit with this for well over 200k! 

Oppressive Force  - Builds stacks of arcane, as well as dazing surrounding enemies and then dazing them more when it explodes.  Unlike singularity this does not have a mob cap size.  With singualrity you are limited to 8 targets.  No such limit exists with this daily though!

 

And lets not forget our At-Wills!

 

Chilling Cloud - This is your go to at-will.  It adds stacks of chill and the third hit adds a stack of chill to enemies surrounding your target.  It also briefly reduces their attack damage so that their attacks are not as effective.

Ray of Frost - Continuously adds chills stacks and freezes target once they get to 6 chill stacks.  This is only important if you need to add chill stacks fast! 

 

Class Features

 

Chiling Presence - Adds additional .5% damage per stack of chill.  At rank 3 on a target with 6 stacks this is an extra 36% damage buff.  72% if the target is frozen.  At rank 4 this becomes 48% with 6 stacks and 96% for already frozen targets!

Storm Spell - Shock your target 30% of the time on critical attacks.  This adds pure dps.

 

For best results the way you activate your powers should be Conduit of Ice, Icy Terrain, Sudden Storm, and Steal Time except for when you have your daily, which you would just stick in the sequence directly before Steal Time.  During recharge time use Chilling Cloud.

 

If you are looking for information on Gear, boons, feats, rings, artifacts, race, stats or artifact gear click the word that correspondes with your search.

Powers? What should you focus on?

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